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The Thief's Gamble

Джульет Маккенна

Серия: Tales of Einarinn, книга 1

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Many people helped shape this tale. My heartfelt thanks go to Steve, for his constant support and inspiration; to Helen, for bringing so much to the original concept; to Mike and Sue, Liz and Andy, for invariably honest criticism. Also, an honourable mention goes to all at Castle Penar.

The writing is only the start. I am indebted to Emma, Val and Adrian for championing the cause, to Tim for invaluable editorial advice and to ail at Orbit for their enthusiasm.

On a personal note, I would like to thank the various branches of the Rose family for their help during the Great Chicken-Pox Crisis. I would also like to thank my mother for the unforgettable phone-call: 'You know, it was just like reading a real book!'

Taken from:

Wealth and Wisdom

A Gentleman's Guide to their Acquisition and Keeping

BY Tori Samed

Most gambling revolves around the runes of the ancient races, their use for divination and other such superstitions having long been discarded in civilised countries. Some games are based purely on randomly drawing a predetermined number of runes; others rely on casting combinations that earn greater or lesser scores. In either instance, cultivating a memory for what has gone before is recommended.

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Жанр
Фэнтези
Год написания
2010
Издание
Orbit, 1999
Язык
en
Размер FB2
887,2 КБ
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