Technobabel
Серия: Shadowrun, книга 31
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The year is 2059… Magic has returned to the world after an absence of thousands of years. What the Mayan calendar called the Fifth World has given way to the Sixth, a new cycle of magic, marked by the waking of the great dragon Ryumyo in the year 2011. The Sixth World is an age of magic and high technology. The age of Shadowrun. The rising magic has caused the Earth to Awaken. The ancient races have re-emerged, throwing off their human guises. First came the elves and dwarfs, born to human parents. Then came the orks and the trolls, some born different like the elves and dwarfs, others transformed, twisted from human form into their true selves as the rising magic activated their DNA. Dragons and other creatures out of fantasy appeared in the skies and in the wilderness. Unknown to the people of the twenty-first century, some of these folk and creatures out of fantasy recall an earlier world where magic reigned supreme, long before the earliest of recorded history. They know secrets that make them powerful in this new Age of Magic. The Sixth World is a strange blend of the arcane and the technological. The march of technology has become a race. The distinction between man and machine is blurred by the power of cybertechnology. Machine and computer implants are commonplace, a mating of flesh and machine. People of the Sixth World are a new breed; stronger, smarter, faster. Less human. The Matrix has emerged like a phoenix from the ashes of the old global computer network. A virtual world of computer-generated reality, a universe of electrons controlled and manipulated by those with the fastest cyberdecks and the hottest new code.
- Жанр
- Боевая фантастика и фэнтези
- Язык
- en
- Размер FB2
- 478,1 КБ
- Добавлена








